v1: Live ADS-B radar with detail panel, units, legend, proximity LED alert
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102
src/calibration_screen.cpp
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102
src/calibration_screen.cpp
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#include "calibration_screen.h"
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#include "touch_input.h"
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#include "config.h"
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namespace CalibrationScreen {
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namespace {
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struct RawAvg {
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long sumX = 0, sumY = 0;
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uint16_t n = 0;
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void add(int16_t x, int16_t y) { sumX += x; sumY += y; n++; }
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int16_t avgX() const { return n ? (int16_t)(sumX / n) : 0; }
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int16_t avgY() const { return n ? (int16_t)(sumY / n) : 0; }
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};
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void drawTarget(TFT_eSPI& tft, int16_t x, int16_t y) {
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tft.fillCircle(x, y, 10, TFT_RED);
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tft.drawFastHLine(x - 16, y, 32, TFT_RED);
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tft.drawFastVLine(x, y - 16, 32, TFT_RED);
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tft.fillCircle(x, y, 3, TFT_WHITE);
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}
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// Wartet auf eine Beruehrung, mittelt ein paar Rohwerte waehrend sie
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// gehalten wird, und wartet danach auf das Loslassen, bevor es zurueckkehrt.
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RawAvg waitForTap() {
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RawAvg avg;
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while (!TouchInput::rawPoint().touched) {
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delay(10);
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}
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uint32_t sampleStart = millis();
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while (millis() - sampleStart < 250) {
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TouchInput::Point p = TouchInput::rawPoint();
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if (p.touched) avg.add(p.x, p.y);
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delay(10);
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}
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while (TouchInput::rawPoint().touched) {
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delay(10);
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}
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delay(150); // kleine Pause, damit der naechste Tap nicht sofort durchrutscht
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return avg;
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}
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void swapIfNeeded(int16_t& lo, int16_t& hi) {
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if (lo > hi) { int16_t t = lo; lo = hi; hi = t; }
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}
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}
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void run(TFT_eSPI& tft) {
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const int16_t M = 24;
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const int16_t W = Config::SCREEN_WIDTH;
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const int16_t H = Config::SCREEN_HEIGHT;
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struct { int16_t x, y; const char* label; } targets[4] = {
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{ M, M, "Oben links" },
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{ W - M, M, "Oben rechts" },
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{ W - M, H - M, "Unten rechts" },
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{ M, H - M, "Unten links" },
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};
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RawAvg samples[4];
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for (uint8_t i = 0; i < 4; i++) {
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tft.fillScreen(TFT_BLACK);
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tft.setTextColor(TFT_WHITE, TFT_BLACK);
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tft.setTextSize(1);
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// Text mittig zeichnen - weit weg von allen 4 Eck-Positionen, damit er
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// nie vom Ziel-Kreis ueberdeckt wird.
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tft.setTextDatum(MC_DATUM);
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tft.drawString("Touch-Kalibrierung", W / 2, H / 2 - 12);
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char msg[40];
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snprintf(msg, sizeof(msg), "Bitte Kreis beruehren:");
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tft.drawString(msg, W / 2, H / 2 + 4);
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tft.drawString(targets[i].label, W / 2, H / 2 + 20);
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tft.setTextDatum(TL_DATUM);
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drawTarget(tft, targets[i].x, targets[i].y);
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samples[i] = waitForTap();
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}
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int16_t xmin = (samples[0].avgX() + samples[3].avgX()) / 2; // links oben+unten
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int16_t xmax = (samples[1].avgX() + samples[2].avgX()) / 2; // rechts oben+unten
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int16_t ymin = (samples[0].avgY() + samples[1].avgY()) / 2; // oben links+rechts
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int16_t ymax = (samples[3].avgY() + samples[2].avgY()) / 2; // unten links+rechts
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swapIfNeeded(xmin, xmax);
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swapIfNeeded(ymin, ymax);
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TouchInput::setCalibration(xmin, xmax, ymin, ymax);
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TouchInput::saveCalibration();
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tft.fillScreen(TFT_BLACK);
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tft.setTextColor(TFT_WHITE, TFT_BLACK);
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tft.setCursor(10, 10);
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tft.println("Kalibrierung gespeichert!");
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delay(800);
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}
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}
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