Add welcome screen at the start of first-time setup, before touch calibration
Shows a new FirstRunWelcomeScreen right at the very beginning of the first-time setup flow (isFirstRun), before touch calibration even runs: hard-coded English title (no language chosen yet at this point), the splash screen's radar reticle centered below it, and a large black/green-outlined "Start" button whose text breathes between a darker and a lighter, slightly whitish green (~2.5s cycle) so it's the one element that visibly stands out against the otherwise uniform green UI. The button intentionally stays unfilled (black) so the twinkling MenuStars background shows through it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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src/main.cpp
10
src/main.cpp
@@ -29,6 +29,7 @@
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#include "flight_logbook.h"
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#include "weather.h"
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#include "i18n.h"
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#include "first_run_welcome_screen.h"
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#include "first_run_language_screen.h"
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#include "first_run_location_screen.h"
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#include "first_run_complete_screen.h"
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@@ -481,6 +482,15 @@ void setup() {
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MenuStars::update(tft);
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SplashScreen::setStatusLine(tft, 0, I18n::t(StringId::SPLASH_SD_OK), TFT_WHITE);
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// Willkommens-Screen laeuft nur beim allerersten Start (isFirstRun) und
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// bewusst VOR der Touch-Kalibrierung - der erste Eindruck, bevor man
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// ueberhaupt zum Kalibrieren aufgefordert wird. Englisch hart kodiert,
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// da die Sprachauswahl (FirstRunLanguageScreen) erst danach kommt,
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// siehe first_run_welcome_screen.cpp.
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if (isFirstRun) {
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FirstRunWelcomeScreen::run(tft);
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}
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if (!TouchInput::loadCalibration()) {
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CalibrationScreen::run(tft);
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}
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